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Warhammer 40K Army Building: Points, Detachments & List Math

Building a Warhammer 40,000 army for 10th Edition is a balancing act between points budget, detachment rules, and the unavoidable math of model count vs. cost. Whether you're prepping a 1,000-point Combat Patrol or a 2,000-point Strike Force, getting the points right is the first step before any tactic matters.

10th Edition Game Sizes (Standard Points Brackets)

Game SizePointsTypical Use
Combat Patrol500-600 (boxed)Beginner-friendly, 30-45 minute games
Incursion1,000Quick competitive games, narrow detachments
Strike Force2,000The standard tournament size in 10th Ed.
Onslaught3,000Long campaign games and Apocalypse-lite events
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The Detachment Tax: Why Lists Don't Hit Exactly 2,000

Most competitive 2,000-point lists land between 1,975 and 2,000. Players leave a small buffer for two reasons:

Pro tip: Build your core "do-everything" units first (one large Battle-line block, your main damage dealer, and a character) and only then spend the remaining budget on tech / utility units. Top-down list-building from a "cool unit" rarely fits the points.

Points-per-Wound: A Quick Durability Heuristic

A useful back-of-envelope number for comparing units is points per wound, adjusted for Toughness, Save, and Invulnerable Save. Two units at the same points can have wildly different effective health pools:

ProfileWoundsT / SvEffective HP vs AP-1
10x Battle-line infantry @ 100pts10T4 / 3+~20 wounds (33% save through AP-1)
Elite 3-model unit @ 100pts9 (3 wounds each)T6 / 2+~13.5 wounds (more durable per wound, fewer total)
Single character @ 100pts5T5 / 2+ / 4++~8 effective (great vs AP, melts to mass fire)

Common List-Building Mistakes

  1. All eggs, one basket: One huge 600-point unit gets focused down turn 1. Spread your damage across at least 2-3 threats.
  2. No screen units: Cheap chaff blocks deep-strike and protects priority targets. Always budget ~150-200 points for screens.
  3. Forgetting secondary scoring: 10th Edition's mission deck rewards mobility and board presence. A list with zero fast units struggles to score Engage on All Fronts.
  4. Misreading wargear costs: Some weapon upgrades that were "free" in older editions cost points now. Always re-check the most recent Munitorum Field Manual.

Bottom Line

Use our 40K points calculator to lock in a legal list before paint hits primer. Account for detachment enhancements, leave a small points buffer, and balance durable battle-line with mobile scoring units. The army that lands on the table at 1,995 points usually beats the one that lands at exactly 2,000 with a list-building error.

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